This is the same value in all worlds, so I suggest you leave it as it is. LotLODHeightThresh I assume detemines the distance in height at which lots will switch to their low-detail form. One of these is the flyover: GameEntryFlyThrough. This file is what initializes several specifics of a world. Color of wall tops (r,g,b) each in range One of them, World.ini, contains the 'WorldSpecificParams': Both of these are exported from the France world they work when you import them, so you should already be able to learn a little about how they work by reading through them. After downloading them, take a look at the files. To create a flyover you'll need to edit the corresponding ini files. 6 Adding the flyover to your world and sharing itĮxtract the Ini files from the France world.
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